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Real Time 3D > Aspect Ratio


Aspect Ratio
Aspect Ratio
Aspect Ratio
Aspect Ratio
Aspect Ratio

The following information is about Aspect Ratio.

Aspect Ratio Defined

A number that describes the shape of a rectangular texture, whether it's tall or wide. To get the aspect ratio, either divide the width by the height, or write it out as width:height. Aspect ratio helps you decide what kinds of changes need to be done to an image to get it to display correctly, like when you have to scale the image. Aspect ratio gets kind of complex when you have to deal with non-square pixels and other oddities-- not very important to the artist. See also anisotropic filtering. The aspect ratio for a 64x32 bitmap is 2 (2:1), while a 640x480 image is 1.33 (4:3).

This definition is in context to Real Time 3D. See more contextual defintions for Aspect Ratio.


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Off-site Aspect Ratio Links, User Submitted

The following links have been collected through user bookmark submission in the Aspect Ratio category. Please note, because these resources are off-site we cannot guarantee the accuracy or quality of any information.

Mon Nov 17

  • 1-4a: Aspect Ratio calculator.: It calculates 2 numbers, where the second number is dependant on the first by a certain ratio. It also shows some other info, like the area as % compared to the row you click on, the divisors of height and width, etc. It is only a calculator. You cannot edit or change files with it.

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If you would like to find additional social bookmark based links on the topic of we recommend the Open Tag Directory > Aspect Ratio. If you would like to find related tags we recommend Tag Patterns > Aspect Ratio

Off-site Aspect Ratio Research Links

If you still need additional information on Aspect Ratio then we suggest the following off-site resources. Please note, because these resources are off-site we cannot guarantee the accuracy or quality of any information.

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