Real Time 3D Topics

The On-Topic Netowork

Real Time 3D > Clipping Plane

The following information is about Clipping Plane.

Clipping Plane Defined

A clipping plane throws away polygons on the other side of it. This can dramatically speed up the rendering of a polygonal scene, since unneeded polygons can take up valuable processing power. See also backface culling, frustum, hidden surface removal.

This definition is in context to Real Time 3D. See more contextual defintions for Clipping Plane.


Are you looking for additional Real Time 3D > Clipping Plane news? Try our new "Clipping Plane News Focus" area.

Off-site Clipping Plane Links, User Submitted

The following links have been collected through user bookmark submission in the Clipping Plane category. Please note, because these resources are off-site we cannot guarantee the accuracy or quality of any information.

Tue Apr 10

If you would like to find additional social bookmark based links on the topic of we recommend the Open Tag Directory > Clipping Plane. If you would like to find related tags we recommend Tag Patterns > Clipping Plane

Off-site Clipping Plane Research Links

If you still need additional information on Clipping Plane then we suggest the following off-site resources. Please note, because these resources are off-site we cannot guarantee the accuracy or quality of any information.

Real Time 3D

If you know the Real Time 3D Term Name use the links below to quickly jump to your desired focus.



Bookmark Us

The On Topic Network

This website is part of The On Topic Network.

Thank You

Real-Time-3D.On-Topic.net was developed by Odin Metatech, Inc and runs on the Odin Assemble platform.

Best Viewed With

License

Creative Commons License This work is licensed under Creative Commons.




Powered by Odin Assemble 2.5a