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Real Time 3D > Draw Order

The following information is about Draw Order.

Draw Order Defined

The back-to-front order of polygons drawing on top of one another, with the last to draw being the one that appears to be in front of the others. Usually, alpha channeled polygons should draw later, and closer polygons should draw later. Some programs allow you to place polygons under a node so the engine will draw them in a certain order, left to right, and assure that alpha polys draw last.

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Off-site Draw Order Links, User Submitted

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