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Real Time 3D > Fans

The following information is about Fans.

Fans Defined

One of the ways that triangles can be created to reuse vertex transforms, and thus save memory and also render time. Once you have drawn one triangle, the next triangle only needs to load the coordinate of one additional vertex in order to draw itself, because it re-uses the vertex transforms that were already performed on its neighbor triangle. But your engine must specifically support fans for it to work. See also strips.

This definition is in context to Real Time 3D. See more contextual defintions for Fans.


Are you looking for additional Real Time 3D > Fans news? Try our new "Fans News Focus" area.

Off-site Fans Links, User Submitted

The following links have been collected through user bookmark submission in the Fans category. Please note, because these resources are off-site we cannot guarantee the accuracy or quality of any information.

Tue Nov 18

Mon Nov 17

If you would like to find additional social bookmark based links on the topic of we recommend the Open Tag Directory > Fans. If you would like to find related tags we recommend Tag Patterns > Fans

Off-site Fans Research Links

If you still need additional information on Fans then we suggest the following off-site resources. Please note, because these resources are off-site we cannot guarantee the accuracy or quality of any information.

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