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Real Time 3D > Interpolation

The following information is about Interpolation.

Interpolation Defined

It is the process of determining from two or more values what the "in-between" values should be. Interpolation is used with animation and with textures, particularly texture filtering.

This definition is in context to Real Time 3D. See more contextual defintions for Interpolation.


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Off-site Interpolation Links, User Submitted

The following links have been collected through user bookmark submission in the Interpolation category. Please note, because these resources are off-site we cannot guarantee the accuracy or quality of any information.

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If you would like to find additional social bookmark based links on the topic of we recommend the Open Tag Directory > Interpolation. If you would like to find related tags we recommend Tag Patterns > Interpolation

Off-site Interpolation Research Links

If you still need additional information on Interpolation then we suggest the following off-site resources. Please note, because these resources are off-site we cannot guarantee the accuracy or quality of any information.

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