Real Time 3D Topics

The On-Topic Netowork

Real Time 3D > Inverse Kinematics


Inverse Kinematics
Inverse Kinematics
Inverse Kinematics
Inverse Kinematics
Inverse Kinematics

The following information is about Inverse Kinematics.

Inverse Kinematics Defined

IK for short. A method of manipulating hierarchies where the animator positions objects at the end of the hierarchy and the program calculates the positions and orientations of all other objects in the hierarchy. With properly setup IK, you can quickly animate complex motions. For instance, the bones in the arm of a character are linked in a hierarchy, then limits are set for the rotations of the bones, then the animator can move the hand, and the IK will figure out what the rest of the arm needs to do. IK is used in RT3D to allow characters to interact with the environment in a more realistic manner, like when a player directs a character to pick an object off the floor. See also forward kinematics.

This definition is in context to Real Time 3D. See more contextual defintions for Inverse Kinematics.


Are you looking for additional Real Time 3D > Inverse Kinematics news? Try our new "Inverse Kinematics News Focus" area.

Off-site Inverse Kinematics Links, User Submitted

The following links have been collected through user bookmark submission in the Inverse Kinematics category. Please note, because these resources are off-site we cannot guarantee the accuracy or quality of any information.

Sun Aug 31

Thu Aug 21

Tue Jul 8

Tue Jun 17

Fri Jun 13

Thu Jun 5

If you would like to find additional social bookmark based links on the topic of we recommend the Open Tag Directory > Inverse Kinematics. If you would like to find related tags we recommend Tag Patterns > Inverse Kinematics

Off-site Inverse Kinematics Research Links

If you still need additional information on Inverse Kinematics then we suggest the following off-site resources. Please note, because these resources are off-site we cannot guarantee the accuracy or quality of any information.

Real Time 3D

If you know the Real Time 3D Term Name use the links below to quickly jump to your desired focus.



Bookmark Us

The On Topic Network

This website is part of The On Topic Network.

Thank You

Real-Time-3D.On-Topic.net was developed by Odin Metatech, Inc and runs on the Odin Assemble platform.

Best Viewed With

License

Creative Commons License This work is licensed under Creative Commons.




Powered by Odin Assemble 2.5a